Essential Skills Redux
Some general notes on the whole "Essential Skills" post. A couple of commenters mentioned that it is a bit heavy on electronics. True; partly that's because I'm an electrical engineer, but it's also because, in my experience, it's also where many makers (aside: I will continue to use that term; I came to my personal peace with it during the discussion about what to name the Twin Cities Maker group) "fall down" and lose confidence or run aground. Electronics is a massive sphere, and my hope, by including those things on the list, was to encourage people to develop familiarity with the most basic, most useful aspects of it (at least, as far as general making is concerned), rather than feeling overwhelmed by the whole thing and steering clear of electronics projects altogether. Some of the coolest projects I've seen were banged together by people with little or no electronics experience, just the confidence to go forward and the willingness to m...